what engine did you use? I feel like this engine is not very good. why you ask? reload the page to restart. in most engines making a restart is easy but why so difficult in this engine. so eh what engine did'ya use?
HEY! hold up there! scratch does not "suck" "Well you can't do 3d and it's really weird," Oh yeah? Well then, what's this? :https://scratch.mit.edu/projects/64791526/ See? while it might not be perfect for everyone, it's serves it's purpose. Now than, what we're you saying?
scratch is not the best it still sucks, one, it runs at horrible fps, two making money off of it is hard, unlike most programming languages scratch has limited statements, Idk, if you cant do 3D and its really weird, In unity I can easily make a chatbot in an hour that replies to most messages, in scratch there is no string.ToLower or String.Contains() so making an AI is very difficult, three hacking it is extremely easy, 3 that game you showed me, must have taken a long time, look I understand you want to protect your engine, but it isn't powerful, engines like unity can hold like 60,000 physics objects if you have RTX 3090 TI and about 10000 if you own a potato laptop like me, scratch you need to make you own physics engine for each game. I've used scratch before and the moment I moved to unity I realized how much time I've wasted on scratch. it serves its purpose but its need to serve it purpose a bit more better. if you really like scratch so much move to a language like html or CSS, scratch's main inspiration is HTML, because most code is similar to JavaScript, plus its way more powerful. I'm guessing your 13 correct? if you are your really running behind, you can't get a job with scratch, or one that you can do full time. I went to unity when I was 11-12, I learnt it in 3 days. most people start actually programming when they're 12, they stop using the code blocks that get you ready for the real thing (even in getting you ready for the real thing, scratch does a bad job). its not like I can just type move 10 steps, I have millions of ways to do it, RB.velocity+=, transorm.position+=, ...etc. IMO scratch is a distraction from getting you ready for the real thing, it makes you waste time learning something that almost does nothing with the real thing, so my suggestion move to HTML, before you waste too much on scratch.
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what engine did you use? I feel like this engine is not very good. why you ask? reload the page to restart. in most engines making a restart is easy but why so difficult in this engine. so eh what engine did'ya use?
scratch lol
yep try using unity or unreal imo scratch sucks
HEY! hold up there! scratch does not "suck" "Well you can't do 3d and it's really weird," Oh yeah? Well then, what's this? :https://scratch.mit.edu/projects/64791526/ See? while it might not be perfect for everyone, it's serves it's purpose. Now than, what we're you saying?
scratch is not the best it still sucks, one, it runs at horrible fps, two making money off of it is hard, unlike most programming languages scratch has limited statements, Idk, if you cant do 3D and its really weird, In unity I can easily make a chatbot in an hour that replies to most messages, in scratch there is no string.ToLower or String.Contains() so making an AI is very difficult, three hacking it is extremely easy, 3 that game you showed me, must have taken a long time, look I understand you want to protect your engine, but it isn't powerful, engines like unity can hold like 60,000 physics objects if you have RTX 3090 TI and about 10000 if you own a potato laptop like me, scratch you need to make you own physics engine for each game. I've used scratch before and the moment I moved to unity I realized how much time I've wasted on scratch. it serves its purpose but its need to serve it purpose a bit more better. if you really like scratch so much move to a language like html or CSS, scratch's main inspiration is HTML, because most code is similar to JavaScript, plus its way more powerful. I'm guessing your 13 correct? if you are your really running behind, you can't get a job with scratch, or one that you can do full time. I went to unity when I was 11-12, I learnt it in 3 days. most people start actually programming when they're 12, they stop using the code blocks that get you ready for the real thing (even in getting you ready for the real thing, scratch does a bad job). its not like I can just type move 10 steps, I have millions of ways to do it, RB.velocity+=, transorm.position+=, ...etc. IMO scratch is a distraction from getting you ready for the real thing, it makes you waste time learning something that almost does nothing with the real thing, so my suggestion move to HTML, before you waste too much on scratch.
I'm already learning unity lol.
plus unreal and unity are easy or even try godot!
i've been learning them already
mmmmmm nice but what am I suppose to do add a tutorial
actually there is a tutorial now